
Arjun the animated film will be released soon. Bollywood would be filed up with animated films it seems. Alot more movies seemed to be in the pipeline..probably 2009 would do good for the kids.
Posted by 3dnews on September 24, 2008

Arjun the animated film will be released soon. Bollywood would be filed up with animated films it seems. Alot more movies seemed to be in the pipeline..probably 2009 would do good for the kids.
Posted in 3D Animation | Tagged: Animated film, Animation, Arjun, Bollywood | Leave a Comment »
Posted by 3dnews on August 29, 2008

Roadside Romeo is a Motivation for the Bollywood Industry and its the first time we might see a proper Bollywood 3d Animated Movie along with the leading actors to dubb their voices like Saif Ali Khan and Kareena Kapoor. Yash Raj Films finally breaks the barriers for the Bollywood Industry and brings in another innovation required in this multi million populated country. My best wishes for the success for Roadside Romeo to all the people who have worked on it.
Posted in 3D Animation, Bollywood | Tagged: 3D, 3d animated movie, Bollywood, movie, Roadside romeo | Leave a Comment »
Posted by 3dnews on August 28, 2008
There are several open posts available for 3ds max expert users at ScanlineVFX LA for Roland Emmerich’s “2012″ new special effects film. Below are the available posts
CG Supervisors
Compositing Supervisor
Senior Effects TD’s
Junior Effects TD’s
Matte Painter
Generalist Technical Director
Senior Compositor
Junior Compositor
Environmental Modelor
Tech Animators
Pipeline Developer
Systems Administrator
I/O Coordinators
Render Wrangler
ScanlineVFX has produced the cutting edge Special effect films such as 300, Narnia: Prince Caspian, Ironman, Invasion and Poseidon.. so for those who are talented enough have the opportunity to join hands with scanlinevfx.
Posted in 3D Animation, 3D films | Tagged: 2012, 3D Animation, 3D films, films, Special Effects | Leave a Comment »
Posted by 3dnews on August 25, 2008
morphene 2.0
NaturalMotion, the animation technology pioneer behind the revolutionary euphoria motion synthesis engine, today announced it will launch morpheme 2.0 at the NVISION 08 convention in San Jose. The new version of morpheme, the company’s multiplatform, graphically authorable animation engine, features tight integration of NVIDIA PhysX™ technology.
The integration of PhysX gives programmers and animators direct graphical control over how characters and objects interact in their games, whether it be through ragdolls or animation-driven physics. Continuing morpheme’s ultra-flexible paradigm, animation and physics can be blended and combined across body parts, authored via graphical nodes and controlled by user-defined parameters.
Moreover, morpheme 2.0 introduces a powerful graphical character authoring tool, allowing users to set up and edit physics rigs including collision surfaces and joint angles.morpheme is currently licensed by an array of top-tier developers, including Bioware, Eidos, Ninja Theory, 38 Studios, Futuremark, Total Immersion Software, CCP, Gearbox Software, and many others.
“The goal of morpheme has always been to streamline the animation production pipeline, offering faster development times and higher fidelity,” said Torsten Reil, CEO of NaturalMotion. “We selected NVIDIAs PhysX technology because out of all commercial physics engines, it offers the highest character-grade fidelity, an essential requirement for creating believable characters.”
“NaturalMotion’s technology marks a turning point in gaming. Its fidelity of movement makes characters seem so real that you want to touch them. And the PhysX integration lets you do just that,” said Manju Hedge, vice president of PhysX technology at NVIDIA.
In addition to unveiling morpheme 2.0 at NVISION, NaturalMotion is also demonstrating Backbreaker, the company’s upcoming American Football game powered by euphoria, morpheme and PhysX.
Read More..
Posted in 3D Animation | Leave a Comment »