BookScatter for 3ds max
Posted by 3dnews on June 2, 2012
A simple Maxscript for 3ds max which helps you scatter books in a way they look natural..The script is easy and saves you tremendeous time. Doing this manually will take you loads of time.
3 simple steps
1. Load your books 3d models (the more the better) and align them in the viewport so that you can see their side with the title from the front view.
2. Select the books and press the Fix button on BookScatter. That realigns the books pivot point so that its easier for the script to scatter them correctly on the next step.
3. After you fix the pivot point choose how many shelves you want vertically and horizontally (in the example above i had used 8 and 8) length and gap settings as long as the randomization options. Then select the book models and press run to see the results. The script will try to fill the shelves length with as many books it can based on the shelve length and the book size. So do not try to scatter a book that its side is 50 cm in a shelve that is 30 cm, pay attention to your system and models units in order to see correct results.