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Creating Game Characters using 3ds max and zbrush

Posted by 3dnews on July 2, 2012



3D Artist Fabricio Moreas from digitaltutors has released a new tutorial which teaches you to develop highly detailed gaming 3d characters in Zbrush from a 3D sketch based on the character’s concept art. The tutorial teaches you completely from scratch and then along the way it also teaches you to apply uvs and create texture maps using 3ds max. After you complete going through the tutorial you will have a perfect understanding of the workflow that is required to create the highly detailed game character


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