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Allegorithmic Releases Bitmap2Material 2.0

Posted by 3dnews on December 5, 2012



 Allegorithmic have released the latest version of Bitmap2Material 2.0, a substance for transforming bitmap textures into seamless materials. New features include:

Improvements in several algorithms such as Ambient Occlusion and Normal Map extractions, as well as light cancelling techniques.
New controls over the diffuse map such as hue, contrast and saturation, directly within the substance, avoiding the need to exit B2M to go into an image processing tool.
15 Grunge Maps are now included by default in the tool, to be combined in a parametric way with your Diffuse, Specular and Normal to easily add details and realism to your materials.



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