Posted by 3dnews on March 30, 2013
New features in Allegorithmic’s material creation software for authoring Substances include:
– Tessellation and multi-material support in the 3D View
– Normal map baking from high poly
– Live link with Adobe Photoshop
– A profiler that displays computation time spent by each node in your graph for helping with optimizations
Posted in 3d News | Tagged: Gaming, material creation, software | Leave a Comment »
Posted by 3dnews on March 29, 2013
Raylight have announced that their set of script XRrayCAT 1.0 aimed at improving and speeding up working with CAT are now available for purchase from their website. The scripts improve main aspects of CAT including rig creation, managing CAT layers, working with poses, etc. More on Raylight’s website. Additionally, Raylight have updated their XRayunwrap UV unwrapping plugin and XrayBlendSkin dual quaternion skinning plugin to work with Max 2012 and 2013 in 32/64 bit versions.
Posted in 3d News, 3ds max 2010, 3ds max 2012, 3ds max 2013, 3ds max plugins | Tagged: Gaming, quaternion, raylight, software, Technology | Leave a Comment »
Posted by 3dnews on November 1, 2012
EZCloth 2013 is a 3ds max plugin for cloth simulation.
Quick and Efficient Way to Create Cloth Animation
High quality 3D game characters usually require highly detailed secondary motions such as cloth, hair, accessories, etc. However ezCloth can create such secondary motions easily just with a few clicks on existing character models. In addition to this, ezCloth can convert any skinned polygon meshes into dynamic objects and smoothly generate physics based motion of the skinned mesh with exceptional collision handling technology between meshes. The generated motion is baked into bone rotations, so it makes ezCloth possible to replace the time consuming key frame animation with automated simulation instead of such secondary animations without any modifications on existing skinned characters with bones.
Read More : http://www.qualoth.com
Posted in 3D, 3ds max 2012, 3ds max 2013, 3ds max plugins | Tagged: 3ds max plugin, character models, cloth animation, cloth simulation, cloth simulator, Gaming | Leave a Comment »
Posted by 3dnews on September 12, 2008
To celebrate its third anniversary, The Personal Computer Museum in Brantford, Ontario has been given the go ahead by the London, England-based Guinness World Records™ corporation and the Tetris® Company, LLC to attempt to establish a new record for the most participants in a Tetris Tournament on September 13, 2008. The event will also feature hands-on stereoscopic 3D (S-3D) gaming demonstrations by Meant to be Seen, the foremost authority group on consumer S-3D technology.
Posted in Games | Tagged: game, Gaming, Guinness world records, Tetris | Leave a Comment »