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Posts Tagged ‘software’

Substance Designer 3.5

Posted by 3dnews on March 30, 2013



New features in Allegorithmic’s material creation software for authoring Substances include:

– Tessellation and multi-material support in the 3D View
– Normal map baking from high poly
– Live link with Adobe Photoshop
– A profiler that displays computation time spent by each node in your graph for helping with optimizations

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XRayCAT 1.0 released for 3ds max

Posted by 3dnews on March 29, 2013



Raylight have announced that their set of script XRrayCAT 1.0 aimed at improving and speeding up working with CAT are now available for purchase from their website. The scripts improve main aspects of CAT including rig creation, managing CAT layers, working with poses, etc. More on Raylight’s website. Additionally, Raylight have updated their XRayunwrap UV unwrapping plugin and XrayBlendSkin dual quaternion skinning plugin to work with Max 2012 and 2013 in 32/64 bit versions.


Posted in 3d News, 3ds max 2010, 3ds max 2012, 3ds max 2013, 3ds max plugins | Tagged: , , , , | Leave a Comment »

Turboreverse for 3dsmax plugin

Posted by 3dnews on April 26, 2012


Marius Silaghi released his new plugin TurboReverse for 3ds max. This plugin does completely opposite of 3ds max native Turbosmooth.  The TurboReverse plugin recreates the subdivision levels of of a high poly mesh. Its one of the best plugins available to make a high poly to low poly mesh keeping your existing UVs intact. The new features available in the plugin are

– 100 times faster thanks to being a native plugin
– Ability to reverse just parts of your models based on your selection
– It can reverse multiple iterations at a time

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Posted in 3D, 3ds max 2010, 3ds max 2012, 3ds max 2013, 3ds max 9, 3ds max design 2009, 3ds max plugins, Low poly models | Tagged: , , , , , | Leave a Comment »