Mr.Furniture posted some nice free 3d furniture models compatible with 3ds max 2012 and above. Download them and enjoy for your Interior scenes
Posted by 3dnews on October 18, 2013
Mr.Furniture posted some nice free 3d furniture models compatible with 3ds max 2012 and above. Download them and enjoy for your Interior scenes
Posted in 3d models, 3ds max 2012, 3ds max 2013, 3ds max 2014, Chair design, design, Free 3D Models, furniture, home office furniture | Leave a Comment »
Posted by 3dnews on April 9, 2013
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create endless types of trees, bushes, shrubs, flowers or grass. You can use it for low or high polygon models with precise control of the level of details on each sub-element. Script works inside the 3ds max viewport and show instant preview of your changes.
Posted in 3d models, 3ds max 2010, 3ds max 2012, 3ds max 2013, 3ds max 2014, 3ds max plugins, Maxscript, Uncategorized | Leave a Comment »
Posted by 3dnews on March 29, 2013
Raylight have announced that their set of script XRrayCAT 1.0 aimed at improving and speeding up working with CAT are now available for purchase from their website. The scripts improve main aspects of CAT including rig creation, managing CAT layers, working with poses, etc. More on Raylight’s website. Additionally, Raylight have updated their XRayunwrap UV unwrapping plugin and XrayBlendSkin dual quaternion skinning plugin to work with Max 2012 and 2013 in 32/64 bit versions.
Posted in 3d News, 3ds max 2010, 3ds max 2012, 3ds max 2013, 3ds max plugins | Tagged: Gaming, quaternion, raylight, software, Technology | Leave a Comment »
Posted by 3dnews on November 7, 2012
Glare Technologies released its new version of Indigo Renderer 3.4 ..The new features include
– A new native 3ds max plugin integration
– Its ability to render with section planes and the new orthographic camera has been included for architectural purposes
– Improve in speed with much less grains produced now
– IES support has been improved
You can get a discounted price until november 23rd 2012
Read More : http://www.indigorenderer.com/threepointfour
Posted in 3D, 3D Animation, 3d News, 3ds max 2012, 3ds max 2013, 3ds max plugins | Tagged: arts, glare technologies, Indigo renderer, orthographic camera | Leave a Comment »
Posted by 3dnews on November 1, 2012
EZCloth 2013 is a 3ds max plugin for cloth simulation.
Quick and Efficient Way to Create Cloth Animation
High quality 3D game characters usually require highly detailed secondary motions such as cloth, hair, accessories, etc. However ezCloth can create such secondary motions easily just with a few clicks on existing character models. In addition to this, ezCloth can convert any skinned polygon meshes into dynamic objects and smoothly generate physics based motion of the skinned mesh with exceptional collision handling technology between meshes. The generated motion is baked into bone rotations, so it makes ezCloth possible to replace the time consuming key frame animation with automated simulation instead of such secondary animations without any modifications on existing skinned characters with bones.
Read More : http://www.qualoth.com
Posted in 3D, 3ds max 2012, 3ds max 2013, 3ds max plugins | Tagged: 3ds max plugin, character models, cloth animation, cloth simulation, cloth simulator, Gaming | Leave a Comment »
Posted by 3dnews on September 22, 2012
Developers at the NVidia Advanced Rendering Center provide another sneak peek at features they’re developing for Iray. In the Latest tests you can see the improvements in Iray Dispersive Caustics…We all can’t wait for the new updates coming soon in the GPU Iray renderer.
http://blog.irayrender.com/post/31979770119/iray-next-dispersive-caustics
Posted in 3D, 3ds max 2012, 3ds max 2013, 3ds max design 2013, Iray renderer | Tagged: gpu renderer, Iray gpu renderer, Nvidia Iray | Leave a Comment »
Posted by 3dnews on September 12, 2012
Archmodels vol. 116 includes 25 sets and 87 visualization puzzles of lawns, fences, benches, gates, pavements and more for exterior renders. All models are ready to use with textures and shaders. The Archmodels 116 collection includes various 3d file formats..such .max, c4d, fbx, Mental Ray (max), Vray (max), Advanced Render (c4d), Vray (c4d), Cinema4d (R11.5 or higher). Feel Free to Download the .pdf catalogue and check out the images.
http://www.evermotion.org/modelshop/show_product/archmodels-vol-116/8895/0/0/
Posted in 3D, 3d models, 3ds max 2010, 3ds max 2012, 3ds max 2013, 3ds max design 2009, 3ds max design 2013, Mental Ray Render, Vray Render | Tagged: archmodels 116, archmodels vol. 116, evermotion archmodels 116 | Leave a Comment »
Posted by 3dnews on August 29, 2012
RandomControl released its new plugin Max Live..with MaxLive you can use the power of Arion’s CPU+GPU performance and physical based rendering within 3ds max. You can render directly stills or animation within 3ds max with MaxLive.
Posted in 3D, 3D Animation, 3ds max 2012, 3ds max 2013, 3ds max plugins | Leave a Comment »
Posted by 3dnews on August 23, 2012
CGriver.com is offering 30% discount on all AXYZ design products including collections and single items. To get your discount use the coupon code AZ30 while checkout. This discount is also applicable for their plugin Anima for 3ds max. There are a wide range of rigged characters and Cars. Grab the opportunity for your work.
Posted in 3D, 3d models, 3d News, 3ds max 2012, 3ds max 2013 | Leave a Comment »
Posted by 3dnews on July 2, 2012
3D Artist Fabricio Moreas from digitaltutors has released a new tutorial which teaches you to develop highly detailed gaming 3d characters in Zbrush from a 3D sketch based on the character’s concept art. The tutorial teaches you completely from scratch and then along the way it also teaches you to apply uvs and create texture maps using 3ds max. After you complete going through the tutorial you will have a perfect understanding of the workflow that is required to create the highly detailed game character
http://www.digitaltutors.com/11/training.php?vid=17094&autoplay=1
Posted in 3D Art, 3d models, 3d textures, 3ds max 2013, 3ds max design 2013, zbrush | Tagged: 3ds max tutorial, creating game character, game character, gaming character, Zbrush Tutorial | Leave a Comment »